package graphicsExtended.animation.drawer;

import graphicsExtended.animation.animationSequence.AnimationSequence;

/**
 *
 * @author Shimu
 * @date 7-Oct-2012
 */
public interface AnimationDrawer extends StillFrameDrawer {
    
    /**
     * Push the given animationSequence into the AnimationDrawer. The frames
     * of the animationSequence will be taken out according to the frames
     * per second of this AnimationDrawer.
     * 
     * @param animationSequence 
     */
    public void push(AnimationSequence animationSequence);
}
